Gustavo A. Moraes
Some of my projects
3D Game Engine (GitHub)
C++
Developed a Minecraft-style voxel engine featuring infinite procedural terrain and first-person navigation.
- Asynchronous chunk generation
- Hidden-face culling
- Rendered geometry reduced by up to ≈40x
Nixie Clock (GitHub)
C++/C
I made the software and hardware for a nixie clock.
- Made with ESP32
- Page for customizing hardware configuration served by the device