Gustavo A. Moraes

Some of my projects

3D Game Engine (GitHub)

C++

Developed a Minecraft-style voxel engine featuring infinite procedural terrain and first-person navigation.

  • Asynchronous chunk generation
  • Hidden-face culling
  • Rendered geometry reduced by up to ≈40x

Nixie Clock (GitHub)

C++/C

I made the software and hardware for a nixie clock.

  • Made with ESP32
  • Page for customizing hardware configuration served by the device